About
        Projects
Room for Belonging
 

A point-and-click narrative game exploring the everyday cost of migrant life in the UK. Based on the artist’s own experience, the game invites players to navigate three domestic scenes: bedroom, kitchen, and garden, where each object sparks a personal rant and a phone call home. Through quiet reflection and intergenerational dialogue, it reveals how migration, even when legal, remains financially and emotionally extractive. The project questions who truly gets to belong in spaces built to hold wealth rather than welcome it.




Ramon Sampatasatien

Ramon Sampatasatien is a design student specializing in visual narration and interactive storytelling. Their work explores how design can be used as a tool for social critique and activism. With a background in communication design, Ramon combines storytelling, visual design, and interactive media to create experiences that engage audiences and raise critical questions. They work across both physical and digital formats, including games and simulations, to encourage reflection on global issues such as inequality, migration, and anthropocentrism. Through research-led and emotionally resonant work, Ramon aims to empower audiences and inspire new ways of seeing the world.


Instagram: @chichiramon.s
Email:
ramon.sampatasatien@gmail.com

LinkedIn: https://www.linkedin.com/in/ramon-sampatasatien/ 



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